Some Bits: Nelson's weblog

Follow the adventure

The other game I’ve been excited about recently is Assassin’s Creed, the beautiful stealth game set in the Holy Land during the Crusades. Sadly, it’s not good, and I can only assume the high reviews came from people who didn’t finish the game. It’s a beautiful game, but the gameplay gets repetitive way too quickly.

It’s too bad; they squandered a really interesting setting. Jerusalem during the time of Christian occupation? Templar conspiracies? Sounds brilliant. Alas, the story quickly devolves to “do these five repetitive tasks, then kill this guy”. I can’t help but think if there were a little choice or interaction in the storytelling I’d find it more compelling. Instead I find myself reading my email while the cutscenes play.

One thing I do appreciate is some of the gameplay and storytelling chances they took, the cut scene glitches and the times when Altaïr wakes up in the present time. It felt a bit like failed experiment Fahrenheit / Indigo Prophecy. And it’s the first game I’ve played that creates the feeling of a crowded city rather than the empty zombielands of most games. Hopefully someone can do something more interesting with the game engine.